region
Region
A persistent spatial zone within a runtime. Regions divide the runtime into distinct spatial zones with different interaction characteristics and anchor behaviors.
Primary regions:
- carry — user-following interface space; anchored to the member; high interaction density; persists during movement
- field — world-anchored environmental space; spatially fixed; tied to locations; lower interaction density
Allowed:
- carry region
- field region
- [name] region
Forbidden:
- zone (too generic; use region)
- layer (acceptable in technical prose; not the product noun)
- area (too vague)
- pane (implies flat document layout)
Notes:
- Regions are the top structural division within a runtime. Each region contains decks.
- Carry and field are the canonical region names. Do not introduce additional region names without extending this definition.
- "Carry region" and "field region" are the qualified forms when disambiguation with other carry/field usages is needed.
Related:
- carry
- field
- deck
- runtime
- anchor